![]() Can be opened with Valve Hammer Editor 3.5. Src/de_dust2_largo.rmf - Source of the map for Counter-Strike 1.6. Src/de_dust2_largo.wad - Wad file that contains the used textures that were embedded in the original de_dust2 bsp and required extracting. Maps/de_dust2_largo.txt - Info file that displays after starting/joining a game. Maps/de_dust2_largo.res - Lists the resources required by the game to be able to download all the map dependencies when downloading the map from a server when you don't have it in your computer. It is required for the 1.6 bots to avoid them behaving awkwardly. Maps/de_dust2_largo.nav - It's the file that bots used to know how to navigate through a map. What is each file and what does each folder contain? CS: ![]() The link for the Workshop version of the CS:GO remake is available at the CSGO Workshop.Ĭontributions to refactor and improve both the CS 1.6 & CS:GO maps were made by Maxwell Ruiz, aka WorstAquaPlayer.Ĭhangelog available in CHANGELOG.md. The source files for both versions are in the subfolder /src of the respective version.
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